Grrrr the level 50 Ogre Adventurer by Cruril (2024)

Grrrr the level 50 Ogre Adventurer by Cruril (1)Sealed Scroll of Last Hope
0.10 Encumbrance.[Unique]
Type: scroll / scroll
It can be used to open the seal and read the message.Magical scrolls can have wildly different effects! Most of them function better with a high Magic score.

Sealed Scroll of Last Hope

Grrrr the level 50 Ogre Adventurer by Cruril (2)Zemekkys' Broken Hourglass
Powered by
arcane forces
0.10 Encumbrance.[Unique]
Type: jewelry / amulet ; tier 4
When wielded/worn:
Changes stats:
+4 Wil
Changes resistances:
+20% temporal
Changes resistances cap:
+5% temporal
Changes damage:
+10% temporal
Lowers spell cool-downs by:
10%
Activating this item is instant.
It can be used to activate talent Time Stop (costing 30 power out of 80/80) :
Effective talent level: 1.2
Power cost: 30 out of 80/80.
Range: melee/personal
Travel Speed: instantaneous
Is: a spell
Description: Gain 1 turns. During this time your damage will be reduced by 100%.This small broken hourglass hangs from a thin gold chain. The glass is cracked and the sand has long since escaped.

Zemekkys' Broken Hourglass

Grrrr the level 50 Ogre Adventurer by Cruril (3)Wheel of Fate
Powered by
arcane forces
0.10 Encumbrance.[Unique]
Type: jewelry / ring ; tier 2
When wielded/worn:

It can be used to re-generate the item with random stats. Can only be done three levels after the last reroll. Cannot be unequipped unless a reroll is available, or you are level 50, costing 1 power out of 1/1."This isn't what I wished for!" - Howar Muransk, Cornac demonologist.

This band of gothic obsidian menaces with an embossed image of a grinning skull. It beckons you to tempt fate and put it on. Do you?

Wheel of Fate

Grrrr the level 50 Ogre Adventurer by Cruril (4)Elemental Fury
Powered by
arcane forces
0.10 Encumbrance.[Unique]
Type: jewelry / ring ; tier 3
When wielded/worn:
Changes stats:
+3 Cun / +3 Mag
Changes damage:
+12% lightning / +12% fire / +12% arcane / +12% cold
All your damage is converted and split into arcane, fire, cold and lightning.This ring shines with many colors.

Elemental Fury

Grrrr the level 50 Ogre Adventurer by Cruril (5)Glywen the gold ring
Powered by
arcane forces
0.10 Encumbrance.

Type: jewelry / ring ; tier 3

When wielded/worn:
Accuracy:
+4 (+1 eff.)
Armour:
+8
Changes stats:
+2 Dex
Changes resistances:
+26% darkness
Changes damage:
+12% acid / +12% physical / +13% darkness
Critical mult.:
+12.00%
Vim when hit:
+0.00Rings can have magical properties.

Glywen the gold ring

Grrrr the level 50 Ogre Adventurer by Cruril (6)Ring of the Dead
Infused by
nature
0.10 Encumbrance.[Unique]
Type: jewelry / ring ; tier 4
When wielded/worn:
Changes stats:
+10 Lck
Physical save:
+10 (+3 eff.)
Spell save:
+10 (+2 eff.)
Mental save:
+10 (+2 eff.)
Only die when reaching:
-100.00 life
Will bring you back from death, but only once!This ring is imbued with powers from beyond the grave. It is said that those who wear it may find a new path when all other roads turn dim.

Ring of the Dead

Grrrr the level 50 Ogre Adventurer by Cruril (7)Glory of the Pride
Crafted by
a master
0.10 Encumbrance.[Unique]
Type: jewelry / ring ; tier 5
When wielded/worn:
Accuracy:
+10 (+2 eff.)
Physical power:
+10 (+2 eff.)
Armour:
+10
Armour Hardiness:
+20%
Defense:
+5 (+1 eff.)
Fatigue:
-15%
Changes damage:
+8% physical
Talent cooldown: Rush (
-6 turns)
Physical save:
+45 (+14 eff.)
Confusion immunity:
+50%
Maximum mana:
-40.00
Maximum stamina:
+40.00The most prized treasure of the Battlemaster of the Pride, Grushnak. This gold ring is inscribed in the now lost orc tongue.

Glory of the Pride

Grrrr the level 50 Ogre Adventurer by Cruril (8)Mnemonic
Infused by
psionic forces
0.10 Encumbrance.[Unique]
Type: jewelry / ring ; tier 5
When wielded/worn:
Changes stats:
+8 Wil
Changes resistances:
+25% mind
Talent mastery:
+0.20 Psionic / Mentalism
Mental save:
+20 (+4 eff.)
Confusion immunity:
+40%
Psi each turn:
+0.50
Mindpower:
+12 (+1 eff.)
When using a mental talent, gives a 10% chance to lower the current cooldowns of up to three of your wild gift, psionic, or cursed talents by three turns.
Talent on hit(mindpower): Mental Refresh (10% chance level 1).
Activating this item is instant.
It can be used to activate talent Mental Shielding (costing 18 power out of 30/30) :
Effective talent level: 2.0
Power cost: 18 out of 30/30.
Range: melee/personal
Travel Speed: instantaneous
Is: a mind power
Description: Clears your mind of current mental effects, and blocks additional ones over 6 turns. At most, 2 mental effects will be affected.As long as you wear this ring, you will never forget who you are.

Mnemonic

Grrrr the level 50 Ogre Adventurer by Cruril (9)Plague-Fire Sceptre (127% power, 4 apr, physical element)
Requires:
- Magic 24

Powered by

arcane forces
5.00 Encumbrance.[Unique]
Type: weapon / staff ; tier 3
It must be held with both hands.

Power: 127% Range: 1.2x
Uses stat: 150% Mag
Damage type:

Fire
Mastery:
Staff Mastery
Accuracy bonus:
+2.5% procs dam / acc
Armour Penetration:
+4
Attack speed:
100%
When wielded/worn:
Changes damage:
+20% blight / +20% fire
Spellpower:
+27 (+2 eff.)
Spell crit. chance:
+7%
Plaguefire detonates when its victim dies, spreading to other enemies up to two times.
It can be used to fire a bolt of plaguefire, dealing damage over time based on your magic stat, costing 9 power out of 15/15.The flames of Mal'Rok can be more stubborn than most. When they run out of fuel they have been known go out of their way to find more.

Plague-Fire Sceptre (127% power, 4 apr, physical element)

Grrrr the level 50 Ogre Adventurer by Cruril (10)Awakened Staff of Absorption (172% power, 60 apr, fire element)
Requires:
- Magic 40

Powered by

unknown forces
7.00 Encumbrance.[Godslayer]
Type: weapon / staff
It must be held with both hands.

Power: 172% Range: 1.2x
Uses stat: 130% Mag
Damage type:

Arcane
Mastery:
Staff Mastery
Accuracy bonus:
+2.5% procs dam / acc
Accuracy:
+30
Armour Penetration:
+60
Attack speed:
100%
When wielded/worn:
Changes stats:
+10 Mag / +10 Wil
Changes resistances penetration:
+30% lightning / +30% fire / +30% arcane / +30% cold
Changes damage:
+60% lightning / +60% fire / +60% arcane / +60% cold
Talent granted:
+1 Command Staff
Maximum mana:
+100.00
Maximum pos.energy:
+50.00
Maximum neg.energy:
+50.00
Spellpower:
+48 (+3 eff.)
Spell crit. chance:
+15%
Allows you to speak and read the old Sher'Tul language.
It can be used to absorb the essence (ignoring resistance and bypassing most defenses) of a target in range 8, draining 30% of its life and increasing your own damage by 30% for 7 turns, costing 120 power out of 200/200.Carved with runes of power, this staff seems to have been made long ago, yet it bears no signs of tarnish.
Light around it seems to dim and you can feel its tremendous power simply by touching it.
The Sorcerers seem to have awakened its power.
"And lo they came to Amakthel himself, and thousands were killed in the assault on his throne, and three of the Godslayers were broken beneath his feet. But Falion with his dying breath pierced the great god on his knee with the icy sword Arkil, and seeing his opportunity Caldizar, leader of the Godslayers, advanced with the Staff of Absorption and struck a terrifying blow against Amakthel. So fell the greatest of the gods by the hands of his own children, and his face was forced into the dust."

Awakened Staff of Absorption (172% power, 60 apr, fire element)

Grrrr the level 50 Ogre Adventurer by Cruril (11)Khulmanar's Wrath (182% power, 8 apr)
Requires:
- Magic 52

Powered by

arcane forces
3.00 Encumbrance.[Unique]
Type: weapon / battleaxe ; tier 5
It must be held with both hands.

Power: 182% Range: 1.5x
Uses stat: 120% Mag
Damage type:

Physical
Mastery:
Weapons Mastery
Accuracy bonus:
+0.2% crit / acc
Armour Penetration:
+8
Crit. chance:
+8.0%
Attack speed:
100%
Damage (Melee):
+50 fire
Damage conversion:
20% fire
When wielded/worn:
Changes resistances:
+20% fire
Changes resistances penetration:
+25% fire
Changes damage:
+20% fire
The wearer is treated as a demon.
It can be used to activate talent Infernal Breath (costing 21 power out of 35/35) :
Effective talent level: 3.0
Power cost: 21 out of 35/35.
Range: melee/personal
Travel Speed: instantaneous
Is: a spell
Description: Exhale a wave of dark fire with radius 6. Any non demon caught in the area will take 176.23 fire damage, and flames will be left dealing a further 41.06 each turn. Demons will be healed for the same amount.
The damage will increase with your Strength Stat.
Blackened with soot and covered in spikes, this battleaxe roars with the flames of the Fearscape. Given by Urh'Rok himself to his general, this powerful weapon can burn even the most resilient of foes.

Khulmanar's Wrath (182% power, 8 apr)

Grrrr the level 50 Ogre Adventurer by Cruril (12)Astelrid's Clubstaff (156% power, 4 apr)
Requires:
- Magic 23

Powered by

arcane forces
5.00 Encumbrance.[Unique]
Type: weapon / greatmaul ; tier 3
It must be held with both hands.

Power: 156% Range: 1.5x
Uses stat: 140% Mag
Damage type:

Physical
Mastery:
Weapons Mastery
Accuracy bonus:
+0.1% dam / acc
Armour Penetration:
+4
Crit. chance:
+8.0%
Attack speed:
100%
When wielded/worn:
Changes stats:
+4 Mag
Changes damage:
+25% nature
Spellpower:
+15 (+1 eff.)
Healing mod.:
+25%
Improves the contribution of primary stats on infusions and runes by 15%Like its former owner, this was once an instrument of altruistic healing, before fury and fear caused its twisting into a sad*stic weapon. Surges of restorative magic can be faintly felt under the layers of plaster and sharp surgical equipment.

Astelrid's Clubstaff (156% power, 4 apr)

Grrrr the level 50 Ogre Adventurer by Cruril (13)Colaryem (159% power, 12 apr)
Requires:
- Magic 10

Powered by

arcane forces
3.00 Encumbrance.[Unique]
Type: weapon / greatsword ; tier 3
It must be held with both hands.

Power: 160% Range: 1.6x
Uses stat: 130% Mag
Damage type:

Physical
Mastery:
Weapons Mastery
Accuracy bonus:
+0.4% crit.pwr / acc
Armour Penetration:
+12
Crit. chance:
+11.0%
Attack speed:
56%
When wielded/worn:
Fatigue:
-12%
Changes stats:
+7 Dex
Changes resistances:
+7% lightning
Changes damage:
+7% lightning
Maximum encumbrance:
+50
Movement speed:
+10%
Avoid Pressure Traps: The wearer never triggers traps that require pressure.
Attack speed improves with your strength and size category.This intricate blade is impractically long and almost as wide as your body, yet contrary to its size and apparent girth it is not only light, but threatens to escape your grasp and fly away. You will need to be really strong to keep it grounded. Or really big.

Colaryem (159% power, 12 apr)

Grrrr the level 50 Ogre Adventurer by Cruril (14)Golden Three-Edged Sword 'The Truth' (160% power, 9 apr)
Requires:
- Willpower 18
- Magic 18
- Cunning 18

Infused by

psionic forces
12.00 Encumbrance.[Unique]
Type: weapon / greatsword ; tier 3
It must be held with both hands.

Power: 161% Range: 1.6x
Uses stat: 129% Mag
Damage type:

Physical
Mastery:
Weapons Mastery
Accuracy bonus:
+0.4% crit.pwr / acc
Armour Penetration:
+9
Crit. chance:
+9.0%
Attack speed:
100%
On weapon hit:
* 9% chance to stun or confuse the target
Damage (Melee):
+49 light / +49 darknessThe wise ones say that truth is a three-edged sword. And sometimes, the truth hurts.

Golden Three-Edged Sword 'The Truth' (160% power, 9 apr)

Grrrr the level 50 Ogre Adventurer by Cruril (15)Phoenixfame (159% power, 3 apr)
Requires:
- Magic 35

Infused by

nature
Crafted by
a master
3.00 Encumbrance.[Random Unique]
Type: weapon / greatsword ; tier 4
It must be held with both hands.

Power: 160% Range: 1.6x
Uses stat: 120% Mag
Damage type:

Physical
Mastery:
Weapons Mastery
Accuracy bonus:
+0.4% crit.pwr / acc
Armour Penetration:
+3
Crit. chance:
+4.5%
Attack speed:
100%
On weapon crit:
* cripple the target
Burst (radius 1) on hit:
+8 lightning
Burst (radius 2) on crit:
+13 fire
When wielded/worn:
Armour penetration:
+7
Physical crit. chance:
+26.0%
Damage when hit (Melee):
8 fire
Changes resistances:
+9% fire
Changes resistances penetration:
+16% fire
Changes damage:
+3% lightning / +3% fire
Critical mult.:
+21.00%
Global speed:
+4%Massive two-handed swords.

Phoenixfame (159% power, 3 apr)

Grrrr the level 50 Ogre Adventurer by Cruril (16)Champion's Will (179% power, 22 apr)
Requires:
- Magic 35

Powered by

arcane forces
Crafted by
a master
3.00 Encumbrance.[Unique]
Type: weapon / greatsword ; tier 5
It must be held with both hands.

Power: 179% Range: 1.6x
Uses stats: 115% Mag, 20% Con
Damage type:

Physical
Mastery:
Weapons Mastery
Accuracy bonus:
+0.4% crit.pwr / acc
Armour Penetration:
+22
Crit. chance:
+12.0%
Attack speed:
100%
On weapon hit:
* releases a burst of light, dealing 140 light damage (based on Spellpower) in a radius 3 cone.
When wielded/worn:
Changes stats:
+12 Str / +6 Mag / +7 Con
Talent masteries:
+0.20 Celestial / Sun +0.10 Celestial / Radiance +0.20 Celestial / Crusader
Talents cooldown: Sun Ray (
-1 turn) Absorption Strike (-1 turn) Flash of the Blade (-1 turn)
Increases the damage of Sun Beam by 15%.
It can be used to attack everything in a line out to range 4, dealing 100% weapon damage (as light), and healing for 50% of the damage dealt, costing 18 power out of 30/30.This impressive looking sword features a golden engraving of a sun in its hilt. Etched into its blade are a series of runes claiming that only one who has mastered both their body and mind may wield this sword effectively.

Champion's Will (179% power, 22 apr)

Grrrr the level 50 Ogre Adventurer by Cruril (17)Acera (140% power, 4 apr)
Requires:
- Magic 40

Powered by

arcane forces
Crafted by
a master
3.00 Encumbrance.[Unique]
Type: weapon / longsword ; tier 3

Power: 141% Range: 1.4x
Uses stat: 100% Mag
Damage type:

Physical
Mastery:
Weapons Mastery
Accuracy bonus:
+0.4% crit.pwr / acc
Armour Penetration:
+4
Crit. chance:
+10.0%
Attack speed:
100%
Damage (Melee):
+12 acid
Burst (radius 2) on crit:
+40 corrosive acid
When wielded/worn:
Physical crit. chance:
+10.0%
Changes resistances:
+15% acid
Changes resistances penetration:
+10% physical
Changes damage:
+15% acid
Spell crit. chance:
+10%
It can be used to activate talent Corrosive Worm (costing 18 power out of 30/30) :
Effective talent level: 4.0
Power cost: 18 out of 30/30.
Range: 10
Travel Speed: instantaneous
Is: a spell
Description: Infects the target with a corrosive worm for 6 turns that reduces blight and acid resistance by 30% and feeds off damage taken.
When this effect ends or the target dies the worm will explode, dealing 125 acid damage in a 4 radius ball. This damage will increase by 96% of all damage taken while infected.
The damage dealt by the effect will increase with spellpower.
This warped, blackened sword drips acid from its countless pores.

Acera (140% power, 4 apr)

Grrrr the level 50 Ogre Adventurer by Cruril (18)Razorblade, the Cursed Waraxe (170% power, 16 apr)
Requires:
- Magic 42

Infused by

psionic forces
3.00 Encumbrance.[Unique]
Type: weapon / waraxe ; tier 5

Power: 170% Range: 1.4x
Uses stat: 100% Mag
Damage type:

Physical bleed
Mastery:
Weapons Mastery
Accuracy bonus:
+0.2% crit / acc
Armour Penetration:
+16
Crit. chance:
+7.0%
Attack speed:
100%
When wielded/worn:
Changes stats:
+4 Str / +4 Dex
Changes damage:
+10% physical
See invisible:
+5This mighty axe can cleave through armour like the sharpest swords, yet hit with all the impact of a heavy club.
It is said the wielder will slowly grow mad. This, however, has never been proven - no known possessor of this item has lived to tell the tale.

Razorblade, the Cursed Waraxe (170% power, 16 apr)

Grrrr the level 50 Ogre Adventurer by Cruril (19)Icy Kill (143% power, 10 apr)
Requires:
- Dexterity 42

Infused by

nature
Infused by
psionic forces
1.00 Encumbrance.[Unique]
Type: weapon / dagger ; tier 4

Power: 144% Range: 1.3x
Uses stats: 45% Cun, 0% Mag, 45% Dex
Damage type:

Physical
Mastery:
Dagger Mastery
Accuracy bonus:
+0.5% APR / acc
Armour Penetration:
+10
Crit. chance:
+15.0%
Attack speed:
100%
On weapon crit:
* freezes the target
On weapon kill:
* explodes a frozen creature (damage scales with willpower)
Damage (Melee):
+30 cold
When wielded/worn:
Changes stats:
+6 Cun / +6 Wil
Changes damage:
+25% cold
Hate per kill:
+4.00
Ice block penetration:
+50%As any scryer knows, the link between the murderer and the murdered is the murder weapon, and a scryer can follow that link from the murdered to the weapon to the murderer.
One rather cold blooded killer thought of a way around this. By carving blades out of ice, they could kill as they wished and the link would just melt away.
Their killing spree ended when one of the victims got lucky and managed to stab the murderer in the heart with the icey blade. After being united with the cold heart that created it, the final ice blade has never melted.

Icy Kill (143% power, 10 apr)

Grrrr the level 50 Ogre Adventurer by Cruril (20)Eye of Summer (94% power, 18 apr, fire damage)
Requires:
- Willpower 18

Infused by

nature
3.00 Encumbrance.[Unique]
Type: weapon / mindstar ; tier 2
It is part of a set of items.
Nature requires balance in these matters.
Power: 95% Range: 1.1x
Uses stats: 35% Wil, 0% Mag, 15% Cun
Damage type:
Fire
Mastery:
Psiblades
Accuracy is based on willpower for this weapon.
Armour Penetration:
+18
Crit. chance:
+5.0%
Attack speed:
100%
When wielded/worn:
Changes resistances:
-10% cold
Changes resistances penetration:
+10% fire
Changes damage:
+10% fire
Mindpower:
+8 (+1 eff.)
Mental crit. chance:
+4%
Global speed:
+5%
Talent on hit(mindpower): Flame Fury (10% chance level 2).This mindstar glows with a bright warm light, but seems somehow incomplete.

Eye of Summer (94% power, 18 apr, fire damage)

Grrrr the level 50 Ogre Adventurer by Cruril (21)Kinetic Focus (88% power, 18 apr, physical damage)
Requires:
- Willpower 18

Infused by

nature
Infused by
psionic forces
3.00 Encumbrance.[Unique]
Type: weapon / mindstar ; tier 2
It is part of a set of items.
You feel two unconnected psionic channels on this item.
Power: 89% Range: 1.1x
Uses stats: 35% Wil, 0% Mag, 15% Cun
Damage type:
Physical
Mastery:
Psiblades
Accuracy is based on willpower for this weapon.
Armour Penetration:
+18
Crit. chance:
+5.0%
Attack speed:
100%
When wielded/worn:
Changes resistances:
+10% physical
Changes resistances penetration:
+6% physical
Changes damage:
+10% physical
Talent mastery:
+0.10 Psionic / Kinetic mastery
Talent granted:
+1 Psionic Maelstrom
Physical save:
+6 (+2 eff.)
Psi when firing a critical mind attack:
+1.00
Mindpower:
+8 (+1 eff.)
Mental crit. chance:
+4%Kinetic energies are focussed in the core of this mindstar.

Kinetic Focus (88% power, 18 apr, physical damage)

Grrrr the level 50 Ogre Adventurer by Cruril (22)Charged Focus (100% power, 24 apr, lightning damage)
Requires:
- Willpower 24

Infused by

nature
Infused by
psionic forces
3.00 Encumbrance.[Unique]
Type: weapon / mindstar ; tier 3
It is part of a set of items.
You feel two unconnected psionic channels on this item.
Power: 100% Range: 1.1x
Uses stats: 40% Wil, 0% Mag, 20% Cun
Damage type:
Lightning
Mastery:
Psiblades
Accuracy is based on willpower for this weapon.
Armour Penetration:
+24
Crit. chance:
+5.0%
Attack speed:
100%
When wielded/worn:
Changes resistances:
+15% lightning
Changes resistances penetration:
+9% lightning
Changes damage:
+15% lightning
Talent mastery:
+0.15 Psionic / Charged mastery
Talent granted:
+1 Psionic Maelstrom
Mental save:
+9 (+2 eff.)
Maximum psi:
+30.00
Mindpower:
+12 (+1 eff.)
Mental crit. chance:
+6%Electrical energies are focussed in the core of this mindstar.

Charged Focus (100% power, 24 apr, lightning damage)

Grrrr the level 50 Ogre Adventurer by Cruril (23)Thermal Focus (109% power, 32 apr, fire damage)
Requires:
- Willpower 35

Infused by

nature
Infused by
psionic forces
3.00 Encumbrance.[Unique]
Type: weapon / mindstar ; tier 4
It is part of a set of items.
You feel two unconnected psionic channels on this item.
Power: 109% Range: 1.1x
Uses stats: 45% Wil, 0% Mag, 25% Cun
Damage type:
Fire
Mastery:
Psiblades
Accuracy is based on willpower for this weapon.
Armour Penetration:
+32
Crit. chance:
+5.0%
Attack speed:
100%
Damage conversion:
50% cold
When wielded/worn:
Changes resistances:
+20% fire / +20% cold
Changes resistances penetration:
+12% fire / +12% cold
Changes damage:
+20% fire / +20% cold
Talent mastery:
+0.20 Psionic / Thermal mastery
Talent granted:
+1 Psionic Maelstrom
Spell save:
+12 (+3 eff.)
Psi each turn:
+1.00
Mindpower:
+16 (+2 eff.)
Mental crit. chance:
+8%Thermal energies are focussed in the core of this mindstar.

Thermal Focus (109% power, 32 apr, fire damage)

Grrrr the level 50 Ogre Adventurer by Cruril (24)Belyrath the Swampdredge (115% power, 40 apr, nature damage)
Requires:
- Willpower 48

Infused by

nature
Infused by
psionic forces
3.00 Encumbrance.[Random Unique]
Type: weapon / mindstar ; tier 5
It is part of a set of items.
This mindstar projects psionic energy if enough is absorbed.
This harmonious mindstar will complement other natural mindstars.
Power: 115% Range: 1.1x
Uses stats: 50% Wil, 0% Mag, 30% Cun
Damage type:
Nature
Mastery:
Psiblades
Accuracy is based on willpower for this weapon.
Armour Penetration:
+40
Crit. chance:
+5.0%
Attack speed:
100%
When wielded/worn:
Effects on melee hit:
* Slows global speed by
30%
Damage when hit (Melee):
4 light
Changes resistances:
+8% nature / +9% light
Changes resistances penetration:
+8% nature / +10% light
Changes damage:
+23% lightning / +5% fire / +7% nature / +18% cold
Talent masteries:
+0.20 Wild-gift / Harmony +0.10 Psionic / Projection +0.10 Psionic / Focus
Equilibrium when hit:
+0.50
Mindpower:
+16 (+2 eff.)
Mental crit. chance:
+5%Mindstars are natural products. Natural gems covered in living matter, they are used to focus the mental powers of all nature defenders and psionics.
Using mindstars in the offhand does not incur the normal offhand damage penalty.

Belyrath the Swampdredge (115% power, 40 apr, nature damage)

Grrrr the level 50 Ogre Adventurer by Cruril (25)Core of the Forge (127% power, 40 apr, dreamforge damage)
Requires:
- Willpower 40

Infused by

nature
Infused by
psionic forces
3.00 Encumbrance.[Unique]
Type: weapon / mindstar ; tier 5

Power: 127% Range: 1.1x
Uses stats: 60% Wil, 0% Mag, 20% Cun
Damage type:

Dreamforge
Mastery:
Psiblades
Accuracy is based on willpower for this weapon.
Armour Penetration:
+40
Crit. chance:
+5.0%
Attack speed:
100%
When wielded/worn:
Accuracy:
+10 (+2 eff.)
Physical power:
+10 (+2 eff.)
Damage (Melee):
30 dreamforge
Changes stats:
+4 Cun / +6 Wil
Changes resistances:
+5% physical / +5% mind / +15% fire
Changes resistances penetration:
+10% mind / +10% physical
Changes damage:
+10% physical / +10% mind / +10% fire
Talent masteries:
+0.20 Psionic / Dream Forge +0.20 Psionic / Dream Smith
Mindpower:
+16 (+2 eff.)
Mental crit. chance:
+8%
It can be used to activate talent Forge Bellows (costing 15 power out of 30/30) :
Effective talent level: 3.0
Power cost: 15 out of 30/30.
Range: melee/personal
Travel Speed: instantaneous
Is: a mind power
Description: Release the bellows of the forge upon your surroundings, inflicting 54.54 mind damage, 91.49 burning damage, and knocking back your enemies in a radius 4 cone.
Empty terrain may be changed (50% chance) for 3 turns into forge walls, which block movement and inflict 5.22 mind and 8.75 fire damage on nearby enemies.
The damage and knockback chance will scale with your Mindpower.
This blazing hot mindstar beats rhythmically, releasing a burst of heat with each strike.

Core of the Forge (127% power, 40 apr, dreamforge damage)

Grrrr the level 50 Ogre Adventurer by Cruril (26)Skeletal Claw (167% power, 8 apr)
Requires:
- Dexterity 14

Powered by

arcane forces
3.00 Encumbrance.[Unique]
Type: weapon / whip ; tier 5

Power: 167% Range: 1.1x
Uses stats: 0% Mag, 100% Dex
Damage type:

Physical
Mastery:
Exotic Weapons Mastery
Accuracy bonus:
+0.4% crit.pwr / acc
Armour Penetration:
+8
Crit. chance:
+9.0%
Attack speed:
125%
When this weapon hits: Bone Grab (10% chance level 3).
When this weapon hits: Bone Spear (20% chance level 4).
Damage (Melee):
+30 bleed
Burst (radius 2) on crit:
+50 bleed
When wielded/worn:
Defense:
+12 (+3 eff.)
Talent mastery:
+0.25 Corruption / Bone
Spellpower:
+4 (+0 eff.)
Combat speed:
+10%
Talent on hit(spell): Bone Spear (10% chance level 4).
It can be used to activate talent Bone Nova (costing 12 power out of 20/20) :
Effective talent level: 4.0
Power cost: 12 out of 20/20.
Range: melee/personal
Travel Speed: instantaneous
Is: a spell
Description: Fire bone spears in all directions, hitting all foes within radius 4 for 276.47 physical damage, and inflicting bleeding for another 138.24 damage over 5 turns.
The damage will increase with your Spellpower.
This whip appears to have been made from a human spine. A handle sits on one end, a sharply honed claw on the other.

Skeletal Claw (167% power, 8 apr)

Grrrr the level 50 Ogre Adventurer by Cruril (27)Whip of Urh'Rok (167% power, 0 apr)
Requires:
- Dexterity 48

Powered by

arcane forces
3.00 Encumbrance.[Unique]
Type: weapon / whip ; tier 5

Power: 167% Range: 1.1x
Uses stats: 0% Mag, 100% Dex
Damage type:

Fire repulsion
Mastery:
Exotic Weapons Mastery
Accuracy bonus:
+0.4% crit.pwr / acc
Armour Penetration:
+0
Crit. chance:
+9.0%
Attack speed:
125%
When this weapon hits: Bone Nova (20% chance level 4).
When this weapon hits: Blood Boil (15% chance level 3).
When wielded/worn:
Changes damage:
+20% blight / +20% fire
Grants telepathy:
Demon/Minor Demon/Major
Spellpower:
+15 (+1 eff.)
See invisible:
+2
When carried:
Changes damage:
+8% blightWith this unbearably bright whip of flame, the demon master Urh'Rok has become known for never having lost in combat.

Whip of Urh'Rok (167% power, 0 apr)

Grrrr the level 50 Ogre Adventurer by Cruril (28)Hornet Stingers (20/20, 117% power, 10 apr)
Requires:
- Dexterity 18

Infused by

nature
3.00 Encumbrance.[Unique]
Type: ammo / arrow ; tier 2

Power: 117% Range: 1.4x
Uses stats: 70% Dex, 50% Mag
Damage type:

Physical
Mastery:
Strength of Purpose
Accuracy bonus:
+0.2% crit / acc
Armour Penetration:
+10
Crit. chance:
+5.0%
Capacity:
20
On weapon hit:
* afflicts the target with a poison dealing 20 damage per turn and causing actions to fail 20% of the time for 6 turnsA vile poison drips from the tips of these arrows.

Hornet Stingers (20/20, 117% power, 10 apr)

Grrrr the level 50 Ogre Adventurer by Cruril (29)Blackfire Aegis (8 def, 18 armour, 235 block)
Requires:
- Strength 28
- Talent Heavy Armour Training (level 2)

Powered by

arcane forces
7.00 Encumbrance.[Unique]
Type: armor / shield ; tier 4
When wielded/worn:
Armour:
+18
Defense:
+8 (+2 eff.)
Ranged Defense:
+12 (+3 eff.)
Fatigue:
+25%
Damage when hit (Melee):
24 darkness / 24 fire
Changes resistances:
+20% darkness / +35% fire
Talent granted:
+5 Block
Spellpower:
+8 (+0 eff.)This rugged stone shield flickers with bursts of pitch black flame.

Blackfire Aegis (8 def, 18 armour, 235 block)

Grrrr the level 50 Ogre Adventurer by Cruril (30)Temporal Rift (8 def, 4 armour, 325 block)
Requires:
- Strength 40
- Talent Heavy Armour Training (level 2)

Powered by

arcane forces
7.00 Encumbrance.[Unique]
Type: armor / shield ; tier 5
When wielded/worn:
Armour:
+4
Defense:
+8 (+2 eff.)
Ranged Defense:
+10 (+2 eff.)
Fatigue:
+0%
Changes resistances:
+30% temporal
Reduce damage by fixed amount:
+20 all
Talent granted:
+5 Block
Spell save:
+20 (+4 eff.)
Spellpower:
+12 (+1 eff.)
Slows Projectiles:
+50%Some mad Chronomancer appears to have affixed a handle to this hole in spacetime. It looks highly effective, in its own strange way.

Temporal Rift (8 def, 4 armour, 325 block)

Grrrr the level 50 Ogre Adventurer by Cruril (31)Yeek-fur Robe (9 def, 3 armour)
Infused by
psionic forces
2.00 Encumbrance.[Unique]
Type: armor / cloth ; tier 2
When wielded/worn:
Armour:
+3
Defense:
+9 (+2 eff.)
Changes resistances:
+20% cold
Changes damage:
+5% mind
Mental save:
+10 (+2 eff.)
Mindpower:
+5 (+1 eff.)A beautifully soft robe of fine white fur. It looks designed for a halfling noble, with glorious sapphires sewn across the hems. But entrancing as it is, you can't help but feel a little queasy wearing it.

Yeek-fur Robe (9 def, 3 armour)

Grrrr the level 50 Ogre Adventurer by Cruril (32)Black Robe (6 def, 0 armour)
Powered by
arcane forces
2.00 Encumbrance.[Unique]
Type: armor / cloth ; tier 5
When wielded/worn:
Physical power:
+10 (+2 eff.)
Defense:
+6 (+2 eff.)
Changes stats:
+5 Mag / +4 Wil / +3 Cun
Spell save:
+25 (+5 eff.)
Blindness immunity:
+50%
Spellpower:
+30 (+2 eff.)
See invisible:
+10
Talent on hit(spell): Blood Grasp (5% chance level 3).
Talent on hit(spell): Soul Rot (5% chance level 3).
Talent on hit(spell): Bone Spear (5% chance level 3).A silk robe, darker than the darkest night sky, it radiates power.

Black Robe (6 def, 0 armour)

Grrrr the level 50 Ogre Adventurer by Cruril (33)Rogue Plight (6 def, 7 armour)
Requires:
- Strength 22

Crafted by

a master
9.00 Encumbrance.[Unique]
Type: armor / light ; tier 3
When wielded/worn:
Armour:
+7
Defense:
+6 (+2 eff.)
Fatigue:
+7%
Changes stats:
+5 Wil / +4 Con
Changes resistances:
+35% nature
Reduces incoming crit damage:
30.00%
Transfers a bleed, poison, or wound to its source or a nearby enemy every 4 turns.No rogue blades shall incapacitate the wearer of this armour.

Rogue Plight (6 def, 7 armour)

Grrrr the level 50 Ogre Adventurer by Cruril (34)Molten Skin (15 def, 12 armour)
Powered by
arcane forces
9.00 Encumbrance.[Unique]
Type: armor / light ; tier 5
When wielded/worn:
Physical crit. chance:
+8.0%
Armour:
+12
Defense:
+15 (+3 eff.)
Damage (Melee):
15 light / 30 fire
Damage (Ranged):
15 light / 30 fire
Damage when hit (Melee):
30 fire
Changes stats:
+6 Cun / +6 Mag
Changes resistances:
+20% fire / +12% light / -5% cold
Changes resistances penetration:
+10% light / +15% fire
Changes damage:
+20% fire / +5% light / +10% all
Talent masteries:
+0.10 Celestial / Sun +0.10 Spell / Wildfire +0.10 Celestial / Sunlight +0.10 Spell / Fire
Critical mult.:
+20.00%
Spellpower:
+15 (+1 eff.)
Spell crit. chance:
+10%
It can be used to activate talent Blastwave (costing 8 power out of 16/16) :
Effective talent level: 4.0
Power cost: 8 out of 16/16.
Range: melee/personal
Travel Speed: instantaneous
Is: a spell
Description: A wave of fire emanates from you with a radius of 5, knocking back anything caught inside and setting them ablaze, doing 378.31 fire damage over 3 turns.
The damage will increase with your Spellpower.
This mass of fused molten bone from the Heavy Sentinel radiates intense power. It still glows red with the heat of the Sentinel's core, and yet seems to do you no harm.

Molten Skin (15 def, 12 armour)

Grrrr the level 50 Ogre Adventurer by Cruril (35)Jaw of Rogroth
Powered by
arcane forces
1.00 Encumbrance.[Unique]
Type: armor / belt ; tier 3
When wielded/worn:
Vim per kill:
+4.00
Maximum souls:
+3.00
Spellpower:
+5 (+0 eff.)
Spell crit. chance:
+5%
It can be used to deal darkness damage equal to your 350%% of your spellpower to a target, and, if it kills the target, restores 15% of max hp and all resources (except paradox and equilibrium), costing 15 power out of 24/24.Rogroth's mouth happened to be about the same size as your waist. Interesting.

Jaw of Rogroth

Grrrr the level 50 Ogre Adventurer by Cruril (36)Wind's Whisper (4 def, 0 armour)
Powered by
arcane forces
2.00 Encumbrance.[Unique]
Type: armor / cloak ; tier 3
When wielded/worn:
Defense:
+4 (+1 eff.)
Changes stats:
+3 Dex
Silence immunity:
+30%
Deflect projectiles away:
+25%
Slows Projectiles:
+20%
Activating this item is instant.
It can be used to activate talent Evasion (costing 30 power out of 50/50) :
Effective talent level: 2.0
Power cost: 30 out of 50/50.
Range: melee/personal
Travel Speed: instantaneous
Description: Your quick wit and reflexes allow you to anticipate attacks against you, granting you a 34% chance to evade melee and ranged attacks and 26 increased defense for 4 turns.
The chance to evade and defense bonus increase with your Dexterity.
When the enchanter Razeen was cornered by Spellhunters near the Daikara mountain pass she wrapped her cloak about her and fled down a narrow ravine. The hunters fired volley after volley of arrows at her, but by miracle or magic they all missed. Razeen was able to escape and flee to the hidden city in the west.

Wind's Whisper (4 def, 0 armour)

Grrrr the level 50 Ogre Adventurer by Cruril (37)Frozen Shroud (12 def, 0 armour)
Powered by
arcane forces
2.00 Encumbrance.[Unique]
Type: armor / cloak ; tier 5
When wielded/worn:
Defense:
+12 (+3 eff.)
Damage when hit (Melee):
60 ice
Changes stats:
+7 Mag
Changes resistances:
+25% cold / -15% fire / +8% all
It can be used to release a radius 4 chilling blast, instantly dealing 268.97 cold damage and condensing the air into freezing vapors that deal 89.66 cold damage (based on Magic) each turn for 10 turns, costing 18 power out of 30/30.All that remains of the Glacial Legion. This cloak seems to exude an icy cold vapor that freezes all it touches.

Frozen Shroud (12 def, 0 armour)

Grrrr the level 50 Ogre Adventurer by Cruril (38)Unbreakable Greaves (8 def, 20 armour)
Requires:
- Talent Heavy Armour Training

Crafted by

a master
3.00 Encumbrance.[Unique]
Type: armor / feet ; tier 5
When wielded/worn:
Physical power:
+10 (+2 eff.)
Armour:
+20
Armour Hardiness:
+20%
Defense:
+8 (+2 eff.)
Fatigue:
+12%
Changes stats:
+20 Str / -6 Dex / +10 Con
Changes resistances:
+15% acid / +15% physical
Changes damage:
+15% physical
Knockback immunity:
+100%These titanic boots appear to have been carved from stone. They appear weathered and cracked, but easily deflect all blows.

Unbreakable Greaves (8 def, 20 armour)

Grrrr the level 50 Ogre Adventurer by Cruril (39)Decayed Visage (0 def, 0 armour)
Requires:
- Magic 25
- Willpower 20

Powered by

arcane forces
Infused by
psionic forces
1.00 Encumbrance.[Unique]
Type: armor / head ; tier 3
When wielded/worn:
Damage when hit (Melee):
20 acid / 10 vim draining blight
Changes stats:
+6 Wil / +5 Mag
Changes resistances:
+13% mind
Changes resistances penetration:
+20% blight
Changes damage:
+13% blight / +8% arcane / +3% light
Mental save:
+16 (+3 eff.)
Confusion immunity:
+26%
Maximum vim:
+25.00
Spell crit. chance:
+3%
It can be used to activate talent Vimsense (costing 15 power out of 45/45) :
Effective talent level: 2.0
Power cost: 15 out of 45/45.
Range: melee/personal
Travel Speed: instantaneous
Is: a spell
Description: Feel the very existence of creatures around you for 5 turns, in a radius of 10.
The evil touch will reduce their blight resistance by 71%, but also make them aware of you.
The resistance reduction will improve with your Spellpower.
A desiccated mask of human skin, all that remains of a necromancer from the Age of Pyre who failed to achieve lichdom. The transformative process partially succeeded, leaving him unable to die as his body slowly rotted from the inside out over several years. Now his spirit resides within this last bit of mummified flesh, still hungering for eternal life.

Decayed Visage (0 def, 0 armour)

Grrrr the level 50 Ogre Adventurer by Cruril (40)4 agate
0.00 Encumbrance.

Type: gem / black ; tier 1

When wielded/worn:
Changes stats:
+1 Str / +1 Dex / +1 Mag / +1 Wil / +1 Cun / +1 Con
When used to imbue an object:
Changes stats:
+1 Str / +1 Dex / +1 Mag / +1 Wil / +1 Cun / +1 Con
When used as an alchemist bomb:
Bomb damage +5%
Latent Damage Type: AcidGems can be sold for money or used in arcane rituals.

4 agate

Grrrr the level 50 Ogre Adventurer by Cruril (41)ametrine
0.00 Encumbrance.

Type: gem / yellow ; tier 1

When wielded/worn:
Physical crit. chance:
+1.0%
Changes damage:
+2% all
Spell crit. chance:
+1%
Mental crit. chance:
+1%
When used to imbue an object:
Physical crit. chance:
+1.0%
Changes damage:
+2% all
Spell crit. chance:
+1%
Mental crit. chance:
+1%
When used as an alchemist bomb:
Lights terrain (power 10)
Latent Damage Type: LightGems can be sold for money or used in arcane rituals.

ametrine

Grrrr the level 50 Ogre Adventurer by Cruril (42)citrine
0.00 Encumbrance.

Type: gem / yellow ; tier 1

When wielded/worn:
Light radius:
+1
Infravision radius:
+2
When used to imbue an object:
Light radius:
+1
Infravision radius:
+2
When used as an alchemist bomb:
Bomb thrown range +1
Latent Damage Type: LightGems can be sold for money or used in arcane rituals.

citrine

Grrrr the level 50 Ogre Adventurer by Cruril (43)4 zircon
0.00 Encumbrance.

Type: gem / yellow ; tier 1

When wielded/worn:
Armour:
+1
Changes resistances:
+1% all
When used to imbue an object:
Armour:
+1
Changes resistances:
+1% all
When used as an alchemist bomb:
20% chance to daze for 3 turns
Latent Damage Type: LightGems can be sold for money or used in arcane rituals.

4 zircon

Grrrr the level 50 Ogre Adventurer by Cruril (44)8 opal
0.00 Encumbrance.

Type: gem / blue ; tier 2

When wielded/worn:
Changes stats:
+2 Str / +2 Dex / +2 Mag / +2 Wil / +2 Cun / +2 Con
When used to imbue an object:
Changes stats:
+2 Str / +2 Dex / +2 Mag / +2 Wil / +2 Cun / +2 Con
When used as an alchemist bomb:
Bomb damage +10%
Latent Damage Type: LightningGems can be sold for money or used in arcane rituals.

8 opal

Grrrr the level 50 Ogre Adventurer by Cruril (45)5 topaz
0.00 Encumbrance.

Type: gem / blue ; tier 2

When wielded/worn:
Defense:
+4 (+1 eff.)
Physical save:
+4 (+1 eff.)
Spell save:
+4 (+1 eff.)
Mental save:
+4 (+1 eff.)
When used to imbue an object:
Defense:
+4 (+1 eff.)
Physical save:
+4 (+1 eff.)
Spell save:
+4 (+1 eff.)
Mental save:
+4 (+1 eff.)
When used as an alchemist bomb:
Bomb thrown range +3
Latent Damage Type: LightningGems can be sold for money or used in arcane rituals.

5 topaz

Grrrr the level 50 Ogre Adventurer by Cruril (46)10 amethyst
0.00 Encumbrance.

Type: gem / violet ; tier 2

When wielded/worn:
Physical crit. chance:
+2.0%
Changes damage:
+4% all
Spell crit. chance:
+2%
Mental crit. chance:
+2%
When used to imbue an object:
Physical crit. chance:
+2.0%
Changes damage:
+4% all
Spell crit. chance:
+2%
Mental crit. chance:
+2%
When used as an alchemist bomb:
Additional 25 arcane damage
Latent Damage Type: ArcaneGems can be sold for money or used in arcane rituals.

10 amethyst

Grrrr the level 50 Ogre Adventurer by Cruril (47)5 onyx
0.00 Encumbrance.

Type: gem / black ; tier 3

When wielded/worn:
Changes stats:
+3 Str / +3 Dex / +3 Mag / +3 Wil / +3 Cun / +3 Con
When used to imbue an object:
Changes stats:
+3 Str / +3 Dex / +3 Mag / +3 Wil / +3 Cun / +3 Con
When used as an alchemist bomb:
Bomb damage +15%
Latent Damage Type: AcidGems can be sold for money or used in arcane rituals.

5 onyx

Grrrr the level 50 Ogre Adventurer by Cruril (48)13 lapis lazuli
0.00 Encumbrance.

Type: gem / blue ; tier 3

When wielded/worn:
Defense:
+6 (+2 eff.)
Physical save:
+6 (+2 eff.)
Spell save:
+6 (+1 eff.)
Mental save:
+6 (+1 eff.)
When used to imbue an object:
Defense:
+6 (+2 eff.)
Physical save:
+6 (+2 eff.)
Spell save:
+6 (+1 eff.)
Mental save:
+6 (+1 eff.)
When used as an alchemist bomb:
Mana regain 30
Latent Damage Type: LightningGems can be sold for money or used in arcane rituals.

13 lapis lazuli

Grrrr the level 50 Ogre Adventurer by Cruril (49)11 emerald
0.00 Encumbrance.

Type: gem / green ; tier 3

When wielded/worn:
Armour:
+3
Changes resistances:
+3% all
When used to imbue an object:
Armour:
+3
Changes resistances:
+3% all
When used as an alchemist bomb:
Additional 50 poison damage
Latent Damage Type: NatureGems can be sold for money or used in arcane rituals.

11 emerald

Grrrr the level 50 Ogre Adventurer by Cruril (50)5 garnet
0.00 Encumbrance.

Type: gem / red ; tier 3

When wielded/worn:
Physical crit. chance:
+3.0%
Changes damage:
+6% all
Spell crit. chance:
+3%
Mental crit. chance:
+3%
When used to imbue an object:
Physical crit. chance:
+3.0%
Changes damage:
+6% all
Spell crit. chance:
+3%
Mental crit. chance:
+3%
When used as an alchemist bomb:
Life regen 5% of max life
Latent Damage Type: FireGems can be sold for money or used in arcane rituals.

5 garnet

Grrrr the level 50 Ogre Adventurer by Cruril (51)9 quartz
0.00 Encumbrance.

Type: gem / white ; tier 3

When wielded/worn:
Stun/Freeze immunity:
+30%
When used to imbue an object:
Stun/Freeze immunity:
+30%
When used as an alchemist bomb:
Additional 10 physical repulsion damage
Latent Damage Type: ColdGems can be sold for money or used in arcane rituals.

9 quartz

Grrrr the level 50 Ogre Adventurer by Cruril (52)5 sapphire
0.00 Encumbrance.

Type: gem / blue ; tier 4

When wielded/worn:
Defense:
+8 (+2 eff.)
Physical save:
+8 (+3 eff.)
Spell save:
+8 (+2 eff.)
Mental save:
+8 (+2 eff.)
When used to imbue an object:
Defense:
+8 (+2 eff.)
Physical save:
+8 (+3 eff.)
Spell save:
+8 (+2 eff.)
Mental save:
+8 (+2 eff.)
When used as an alchemist bomb:
Additional 30 ice damage
Latent Damage Type: LightningGems can be sold for money or used in arcane rituals.

5 sapphire

Grrrr the level 50 Ogre Adventurer by Cruril (53)7 jade
0.00 Encumbrance.

Type: gem / green ; tier 4

When wielded/worn:
Armour:
+4
Changes resistances:
+4% all
When used to imbue an object:
Armour:
+4
Changes resistances:
+4% all
When used as an alchemist bomb:
Slows by 17%
Latent Damage Type: NatureGems can be sold for money or used in arcane rituals.

7 jade

Grrrr the level 50 Ogre Adventurer by Cruril (54)6 turquoise
0.00 Encumbrance.

Type: gem / green ; tier 4

When wielded/worn:
See stealth:
+10
See invisible:
+10
When used to imbue an object:
See stealth:
+10
See invisible:
+10
When used as an alchemist bomb:
Additional 30 acid damage
Latent Damage Type: NatureGems can be sold for money or used in arcane rituals.

6 turquoise

Grrrr the level 50 Ogre Adventurer by Cruril (55)5 ruby
0.00 Encumbrance.

Type: gem / red ; tier 4

When wielded/worn:
Changes stats:
+4 Str / +4 Dex / +4 Mag / +4 Wil / +4 Cun / +4 Con
When used to imbue an object:
Changes stats:
+4 Str / +4 Dex / +4 Mag / +4 Wil / +4 Cun / +4 Con
When used as an alchemist bomb:
Bomb damage +20%
Latent Damage Type: FireGems can be sold for money or used in arcane rituals.

5 ruby

Grrrr the level 50 Ogre Adventurer by Cruril (56)5 amber
0.00 Encumbrance.

Type: gem / yellow ; tier 4

When wielded/worn:
Physical crit. chance:
+4.0%
Changes damage:
+8% all
Spell crit. chance:
+4%
Mental crit. chance:
+4%
When used to imbue an object:
Physical crit. chance:
+4.0%
Changes damage:
+8% all
Spell crit. chance:
+4%
Mental crit. chance:
+4%
When used as an alchemist bomb:
10% chance to stun for 2 turns
Latent Damage Type: LightGems can be sold for money or used in arcane rituals.

5 amber

Grrrr the level 50 Ogre Adventurer by Cruril (57)8 bloodstone
0.00 Encumbrance.

Type: gem / red ; tier 5

When wielded/worn:
Stun/Freeze immunity:
+60%
When used to imbue an object:
Stun/Freeze immunity:
+60%
When used as an alchemist bomb:
Life regen 10% of max life
Latent Damage Type: FireGems can be sold for money or used in arcane rituals.

8 bloodstone

Grrrr the level 50 Ogre Adventurer by Cruril (58)5 fire opal
0.00 Encumbrance.

Type: gem / red ; tier 5

When wielded/worn:
Physical crit. chance:
+5.0%
Changes damage:
+10% all
Spell crit. chance:
+5%
Mental crit. chance:
+5%
When used to imbue an object:
Physical crit. chance:
+5.0%
Changes damage:
+10% all
Spell crit. chance:
+5%
Mental crit. chance:
+5%
When used as an alchemist bomb:
Additional 40 fire damage
Latent Damage Type: FireGems can be sold for money or used in arcane rituals.

5 fire opal

Grrrr the level 50 Ogre Adventurer by Cruril (59)9 diamond
0.00 Encumbrance.

Type: gem / white ; tier 5

When wielded/worn:
Changes stats:
+5 Str / +5 Dex / +5 Mag / +5 Wil / +5 Cun / +5 Con
When used to imbue an object:
Changes stats:
+5 Str / +5 Dex / +5 Mag / +5 Wil / +5 Cun / +5 Con
When used as an alchemist bomb:
Bomb damage +25%
Latent Damage Type: ColdGems can be sold for money or used in arcane rituals.

9 diamond

Grrrr the level 50 Ogre Adventurer by Cruril (60)4 moonstone
0.00 Encumbrance.

Type: gem / white ; tier 5

When wielded/worn:
Defense:
+10 (+2 eff.)
Physical save:
+10 (+3 eff.)
Spell save:
+10 (+2 eff.)
Mental save:
+10 (+2 eff.)
When used to imbue an object:
Defense:
+10 (+2 eff.)
Physical save:
+10 (+3 eff.)
Spell save:
+10 (+2 eff.)
Mental save:
+10 (+2 eff.)
When used as an alchemist bomb:
20% chance to stun for 3 turns
Latent Damage Type: ColdGems can be sold for money or used in arcane rituals.

4 moonstone

Grrrr the level 50 Ogre Adventurer by Cruril (61)7 pearl
0.00 Encumbrance.

Type: gem / white ; tier 5

When wielded/worn:
Armour:
+5
Changes resistances:
+5% all
When used to imbue an object:
Armour:
+5
Changes resistances:
+5% all
When used as an alchemist bomb:
Lights terrain (power 100)
Latent Damage Type: ColdGems can be sold for money or used in arcane rituals.

7 pearl

Grrrr the level 50 Ogre Adventurer by Cruril (62)Crystal Focus
Powered by
arcane forces
0.00 Encumbrance.[Unique]
Type: gem / multi-hued ; tier 2
When wielded/worn:
Changes stats:
+5 Mag
Changes damage:
+20% arcane / +20% blight
(The created item can be activated to recover the Focus.)
Latent Damage Type: Arcane
It can be used to combine with a weapon (makes a non enchanted weapon into an artifact), costing 1 power out of 1/1.This crystal radiates the power of the Spellblaze itself.

Crystal Focus

Grrrr the level 50 Ogre Adventurer by Cruril (63)Pearl of Life and Death
Infused by
nature
2.00 Encumbrance.[Unique]
Type: gem / white
When carried:
Changes stats:
+5 Str / +5 Dex / +5 Mag / +5 Wil / +5 Cun / +5 Con / +10 Lck
Changes resistances:
+7% all
Changes damage:
+7% all
Stun/Freeze immunity:
+100%
Light radius:
+1A pearl, three times the size of a normal pearl, that glitters in infinite colours, with slight patterns ever shifting away.

Pearl of Life and Death

Grrrr the level 50 Ogre Adventurer by Cruril (64)186 alchemist agate
0.00 Encumbrance.

Type: alchemist-gem / black ; tier 1

When used as an alchemist bomb:
Bomb damage +5%
Gems can be sold for money or used in arcane rituals.

186 alchemist agate

Grrrr the level 50 Ogre Adventurer by Cruril (65)109 alchemist sapphire
0.00 Encumbrance.

Type: alchemist-gem / blue ; tier 4

When used as an alchemist bomb:
Additional 30 ice damage
Gems can be sold for money or used in arcane rituals.

109 alchemist sapphire

Grrrr the level 50 Ogre Adventurer by Cruril (66)Spectral Cage
Powered by
arcane forces
0.00 Encumbrance.[Unique]
Type: lite / lite ; tier 3
When wielded/worn:
Changes resistances:
+20% cold
Changes resistances penetration:
+10% cold
Changes damage:
+15% cold
Talent cooldown: Chill of the Tomb (
-2 turns)
Spellpower:
+10 (+1 eff.)
Light radius:
+5
It can be used to release a will o' the wisp that will explode against your foes for 257 cold damage (based on your Magic), costing 12 power out of 20/20.This ancient, weathered lantern glows with a pale blue light emanating from several ghostly forms trapped within. The metal is icy cold to the touch.

Spectral Cage

Grrrr the level 50 Ogre Adventurer by Cruril (67)Summertide Phial
Infused by
nature
1.00 Encumbrance.[Unique]
Type: lite / lite
When wielded/worn:
Changes resistances:
+30% light
Changes damage:
+10% light
Light radius:
+4
Healing mod.:
+10%
It can be used to call light (145 power, based on Willpower), costing 6 power out of 15/15.A small crystal phial that captured Sunlight during the Summertide.

Summertide Phial

Grrrr the level 50 Ogre Adventurer by Cruril (68)Mummified Egg-sac of Ungolë
Infused by
nature
2.00 Encumbrance.[Unique]
Type: misc / egg
When carried:
Light radius:
-2
It can be used to summon up to 2 spiders, costing 48 power out of 100/100.Dry and dusty to the touch, it still seems to retain some shadow of life.

Mummified Egg-sac of Ungolë

Grrrr the level 50 Ogre Adventurer by Cruril (69)Bladed Rift
Powered by
arcane forces
Infused by
psionic forces
2.00 Encumbrance.[Unique]
Type: tool / misc ; tier 5
When wielded/worn:
Damage (Melee):
25 physical bleed
Damage when hit (Melee):
25 physical bleed
Changes resistances:
+15% temporal
Changes damage:
+10% temporal / +5% physical
Spellpower:
+10 (+1 eff.)
Mindpower:
+10 (+1 eff.)
Activating this item is instant.
It can be used to activate talent Animate Blade (costing 9 power out of 25/25) :
Effective talent level: 5.0
Power cost: 9 out of 25/25.
Range: 10
Travel Speed: instantaneous
Is: a spell
Description: Open a hole in space, summoning an animated blade for 10 turns.Upon defeat, Ak'Gishil collapsed into this tiny rift. How it remains stable, you are unsure. If you focus, you think you can call forth a sword from it.

Bladed Rift

Grrrr the level 50 Ogre Adventurer by Cruril (70)Dragon Orb (Orb of Command)
Powered by
unknown forces
1.00 Encumbrance.[Plot Item]
Type: orb / orb
When carried:
Changes stats:
+6 Cun
It can be used to use the orb, costing 1 power out of 1/1.This orb is warm to the touch.

Dragon Orb (Orb of Command)

Grrrr the level 50 Ogre Adventurer by Cruril (71)Elemental Orb (Orb of Command)
Powered by
unknown forces
1.00 Encumbrance.[Plot Item]
Type: orb / orb
When carried:
Changes stats:
+6 Mag
It can be used to use the orb, costing 1 power out of 1/1.Flames swirl on the icy surface of this orb.

Elemental Orb (Orb of Command)

Grrrr the level 50 Ogre Adventurer by Cruril (72)Orb of Destruction (Orb of Command)
Powered by
unknown forces
1.00 Encumbrance.[Plot Item]
Type: orb / orb
When carried:
Changes stats:
+6 Str
It can be used to use the orb, costing 1 power out of 1/1.Visions of death and destruction fill your mind as you lift this orb.

Orb of Destruction (Orb of Command)

Grrrr the level 50 Ogre Adventurer by Cruril (73)Orb of Many Ways
Powered by
unknown forces
1.00 Encumbrance.[Plot Item]
Type: orb / orb
It can be used to activate a portal, costing 6 power out of 30/30.The orb projects images of distant places, some that seem to be not of this world, switching rapidly.
If used near a portal it could probably activate it.

Orb of Many Ways

Grrrr the level 50 Ogre Adventurer by Cruril (74)Orb of Undeath (Orb of Command)
Powered by
unknown forces
1.00 Encumbrance.[Plot Item]
Type: orb / orb
When carried:
Changes stats:
+6 Dex
It can be used to use the orb, costing 1 power out of 1/1.Dark visions fill your mind as you lift the orb. It is cold to the touch.

Orb of Undeath (Orb of Command)

Grrrr the level 50 Ogre Adventurer by Cruril (75)Scrying Orb
Powered by
unknown forces
1.00 Encumbrance.[Plot Item]
Type: orb / orb
When carried:This orb will automatically identify items you find.

Scrying Orb

Grrrr the level 50 Ogre Adventurer by Cruril (76)Transmogrification Chest
Powered by
unknown forces
2.00 Encumbrance.[Plot Item]
Type: chest / sher'tul
When carried:
It can be used to transmogrify all the items in your chest at once (also done automatically when you change level), costing 0 power out of 1000/1000.This chest is an extension of old Sher'tul places of power. Any items dropped inside are transported to an other place, processed and destroyed to extract energy.
The byproduct of this effect is the creation of gold, which is useless to process, so it is sent back to you.

When you possess the chest all items you walk upon will automatically be put inside and transmogrified when you leave the level.
Simply go to your inventory to move them out of the chest if you wish to keep them.
Items in the chest will not encumber you.

Transmogrification Chest

Grrrr the level 50 Ogre Adventurer by Cruril (77)Rod of Annulment (1/1)
Powered by
arcane forces
2.00 Encumbrance.[Unique]
Type: charm / rod ; tier 2
It can be used to put up to 3 of the target's runes, infusions or talents on cooldown for 3-5 turns (range 5), costing 18 power out of 30/30.You can feel magic draining out around this rod. Even nature itself seems affected.

Rod of Annulment (1/1)

Grrrr the level 50 Ogre Adventurer by Cruril (78)Rod of Recall (2/3)
Powered by
unknown forces
2.00 Encumbrance.[Plot Item]
Type: charm / rod
It can be used to recall the user to the worldmap after 40 turns, costing 122 power out of 327/400.This rod is made entirely of voratun, infused with raw magical energies that can bend space itself.
You have heard of such items before. They are very useful to adventurers, allowing faster travel.

Rod of Recall (2/3)

Grrrr the level 50 Ogre Adventurer by Cruril (79)Rod of Spydric Poison (5/5)
Infused by
nature
2.00 Encumbrance.[Unique]
Type: charm / rod
It can be used to shoot a bolt of spydric poison out to range 12, dealing 455.84 nature damage (based on Magic) over 6 turns while rendering the target unable to move, costing 15 power out of 75/75.This rod carved out of a giant spider fang continuously drips venom.

Rod of Spydric Poison (5/5)

Grrrr the level 50 Ogre Adventurer by Cruril (80)Void Shard
Powered by
arcane forces
2.00 Encumbrance.[Unique]
Type: charm / wand ; tier 5
When wielded/worn:
Damage when hit (Melee):
16 temporal darkness
Changes stats:
+8 Mag
Changes resistances:
+10% darkness / +10% temporal
Changes damage:
+12% darkness / +12% temporal
Spellpower:
+10 (+1 eff.)
It can be used to release a radius 2 burst of void energy at up to range 5, dealing 121.38 temporal and 202.98 darkness damage (based on Magic), costing 12 power out of 40/40.This jagged shape looks like a hole in space, yet it is solid, though light in weight.

Void Shard

Grrrr the level 50 Ogre Adventurer by Cruril (81)demon seed [dolleg] (level 26, body)
Powered by
arcane forces
0.00 Encumbrance.[Unique]
Type: seed / demon ; tier 3

Attach on item worn on slot '

body'
When attach to an other item:
Talent granted:
+3 Blighted Path
Demon status: alive (100% life).The seed of a demon.

demon seed [dolleg] (level 26, body)

Grrrr the level 50 Ogre Adventurer by Cruril (82)demon seed [dúathedlen] (level 50, body)
Powered by
arcane forces
0.00 Encumbrance.[Unique]
Type: seed / demon ; tier 3

Attach on item worn on slot '

body'
When attach to an other item:
Talent granted:
+5 Shadowmeld
Demon status: alive (15% life).The seed of a demon.

demon seed [dúathedlen] (level 50, body)

Grrrr the level 50 Ogre Adventurer by Cruril (83)demon seed [daelach] (level 50, body)
Powered by
arcane forces
0.00 Encumbrance.[Unique]
Type: seed / demon ; tier 5

Attach on item worn on slot '

body'
When attach to an other item:
Stun/Freeze immunity:
+100%
Demon status: alive (100% life).The seed of a demon.

demon seed [daelach] (level 50, body)

Grrrr the level 50 Ogre Adventurer by Cruril (84)demon seed [wretch titan] (level 42, body)
Powered by
arcane forces
0.00 Encumbrance.[Unique]
Type: seed / demon ; tier 5

Attach on item worn on slot '

body'
When attach to an other item:
Reduces incoming crit damage:
31.00%
Demon status: alive (100% life).The seed of a demon.

demon seed [wretch titan] (level 42, body)

Grrrr the level 50 Ogre Adventurer by Cruril (85)demon seed [fire imp] (level 50, finger)
Powered by
arcane forces
0.00 Encumbrance.[Unique]
Type: seed / demon ; tier 1

Attach on item worn on slot '

finger'
When attach to an other item:
Vim when hit:
+1.00
Demon status: alive (100% life).The seed of a demon.

demon seed [fire imp] (level 50, finger)

Grrrr the level 50 Ogre Adventurer by Cruril (86)demon seed [water imp] (level 33, finger)
Powered by
arcane forces
0.00 Encumbrance.[Unique]
Type: seed / demon ; tier 2

Attach on item worn on slot '

finger'
When attach to an other item:
Vim when hit:
+2.00
Demon status: alive (100% life).The seed of a demon.

demon seed [water imp] (level 33, finger)

Grrrr the level 50 Ogre Adventurer by Cruril (87)demon seed [water imp] (level 49, finger)
Powered by
arcane forces
0.00 Encumbrance.[Unique]
Type: seed / demon ; tier 2

Attach on item worn on slot '

finger'
When attach to an other item:
Vim when hit:
+2.00
Demon status: alive (100% life).The seed of a demon.

demon seed [water imp] (level 49, finger)

Grrrr the level 50 Ogre Adventurer by Cruril (88)demon seed [wretch titan] (level 29, finger)
Powered by
arcane forces
0.00 Encumbrance.[Unique]
Type: seed / demon ; tier 5

Attach on item worn on slot '

finger'
When attach to an other item:
Vim when hitting in melee:
+3.00
Demon status: alive (100% life).The seed of a demon.

demon seed [wretch titan] (level 29, finger)

Grrrr the level 50 Ogre Adventurer by Cruril (89)demon seed [wretch titan] (level 50, finger)
Powered by
arcane forces
0.00 Encumbrance.[Unique]
Type: seed / demon ; tier 5

Attach on item worn on slot '

finger'
When attach to an other item:
Vim when hitting in melee:
+3.00
Demon status: alive (100% life).The seed of a demon.

demon seed [wretch titan] (level 50, finger)

Grrrr the level 50 Ogre Adventurer by Cruril (90)demon seed [dolleg] (level 26, mainhand)
Powered by
arcane forces
0.00 Encumbrance.[Unique]
Type: seed / demon ; tier 3

Attach on item worn on slot '

mainhand'
When attach to an other item:
20% chance to trigger a Blood Grasp cast of level 3The seed of a demon.

demon seed [dolleg] (level 26, mainhand)

Grrrr the level 50 Ogre Adventurer by Cruril (91)demon seed [dúathedlen] (level 29, mainhand)
Powered by
arcane forces
0.00 Encumbrance.[Unique]
Type: seed / demon ; tier 3

Attach on item worn on slot '

mainhand'
When attach to an other item:
Talent granted:
+3 Corrupt Light
Demon status: alive (100% life).The seed of a demon.

demon seed [dúathedlen] (level 29, mainhand)

Grrrr the level 50 Ogre Adventurer by Cruril (92)demon seed [thaurhereg] (level 50, mainhand)
Powered by
arcane forces
0.00 Encumbrance.[Unique]
Type: seed / demon ; tier 4

Attach on item worn on slot '

mainhand'
When attach to an other item:
25% chance to trigger a Silence cast of level 5The seed of a demon.

demon seed [thaurhereg] (level 50, mainhand)

Grrrr the level 50 Ogre Adventurer by Cruril (93)demon seed [daelach] (level 31, mainhand)
Powered by
arcane forces
0.00 Encumbrance.[Unique]
Type: seed / demon ; tier 5

Attach on item worn on slot '

mainhand'
When attach to an other item:
Talent granted:
+4 Doom Tendrils
Demon status: alive (100% life).The seed of a demon.

demon seed [daelach] (level 31, mainhand)

Grrrr the level 50 Ogre Adventurer by Cruril (94)demon seed [water imp] (level 25, offhand)
Powered by
arcane forces
0.00 Encumbrance.[Unique]
Type: seed / demon ; tier 2

Attach on item worn on slot '

offhand'
When attach to an other item:
Reduce damage by fixed amount:
+13 darkness
Changes resistances penetration:
+15% darkness
Demon status: alive (15% life).The seed of a demon.

demon seed [water imp] (level 25, offhand)

Grrrr the level 50 Ogre Adventurer by Cruril (95)It Which Writhes
Powered by
unknown forces
0.00 Encumbrance.[Legendary]
Type: weird / tentacle ; tier 3
When wielded/worn:
Changes stats:
+3 Str / +3 Dex / +3 Mag / -3 Wil / +3 Con
Fully Charged!
Activating this item is instant.
It can be used to reduce the duration of all detrimental effects, costing 6 power out of 10/10.A tiny tentacle. It is rather cute and squishy.Each time you are afflicted with a detrimental effect you instinctively squish the tentacle a little, powering it up. (once per turn)
When at full charge (10 effects applied) you can activate the tentacle to release its internal fluids all over you, halfing the remaining duration of any detrimental effects on you.

It Which Writhes
Grrrr the level 50 Ogre Adventurer by Cruril (2024)
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